Juinor Year: Narrative

Welcome to my juinor year Narrative Project website! Here, I'll explain how I created my story and how it started as a flashfiction, then became a multi-page comic, animatic, digital art and animation.

Throughout this whole project, I learned alot about the process that big companies like Pixar go through to create one of their animated movies. From a story to the beginnings of drawing characters all the way to finishing the animation. It taughted me a lot about character creation. Making a character real and emotional while trying to make sure the auidence supports the character was a really tough challenge that help me grow as a writer.

Story

 

 

To start off our Narrative Project, We had to tell our story in 500 words or less and we called this short story a flashfiction. Our flashfiction would then serve as our base for all our future story formats.

The Journey

The school year flew by like a breeze in the wind. Only a few days after summer began, Daryl found himself trying to focus in a hard plastic chair in the local mall manager’s blue waiting room. Daryl kept trying to focus on his up coming interview but found himself daydreaming about the new flagship jacket of Yeezy’s new fashion line that he saw on his way in . His own scuffy, poorly fitting jacket serving as a second reminder as to why he wanted this job.

The next day as Daryl entered the the mall, he was greeted with the sight of the jacket he saw the previous day. Only separated by a mirror that it hung behind, Daryl’s gaze dropped to his own drab clothes and he sighed. As he continued on his way to his new workplace, several other teenagers noticed him and motioned for him to join them. He smiles sadly, shakes his head and continues on his way.

The weeks of summer slowly disappear as Daryl goes to work everyday, seeing his dream jacket and occasionally declining invitations from his friends. On the bus going to work one day, Daryl looks out of the window. His eyes widen as he wonders when everything got started looking grey.

Finally, after months of working daily, Daryl did it. He finally saved up enough money to buy the jacket of his dreams. He triumphantly strolls into the Adidas store, gingerly pulls his jacket off its rack and purchases it.

When the moment of truth had arrived, Daryl pulled on his new jacket and admired himself in the mirror. Checking his phone, he saw a text from his good friend. A few minutes later, Daryl pulls up to the bus stop on his skateboard. As he moves to greet his friend, his jacket gets stuck on a lonesome twig hanging out.

As night falls on the deserted bus stop, the jacket lays on the bench abandoned.

Illustration

The Jacket

For Design class, we had take our comic book and turn it in to digital art. We did this by recreating our comic books on a bigger peice of paper. We then scanned that and put it in Illustrator, a program we use for digital art.

My comic is narratively driven by the idea that people rely too much on material objects for happiness. My main character struggles to balance life, something we, teenagers struggle with alot because he believes that a jacket will make him happy. As the story progresses, he learns that the jacket doesn’t make him happy. Throughout the story, I tried to hint that hanging out with his friends would truly make him happy as opposed to the artificial happiness of the jacket. I learned a lot about creating a real person to write about. During the production, I found that it was difficult to create a person with weaknesses and strengths. Weaving these qualities together made my character feel more real, but it also made him harder to depict while expressing his emotions and inner thoughts. In the end, I feel that I was not able to fully express my character in my limited amount of panels, but I hope that my message came across easily.

This is what my workspace looked like when creating my illustration in Illustrator. I learned many things about Illustrator when completing this project like how to break up solid colors, do perspective drawing and how to make objects curved.

Animatic 

Click on image for full Graphic Novel
Once our story was on paper in the form of the flash fiction, we were able to take it a step further by illustrating our story on to paper in the form of a 2-3 page comic book. After that we scanned our pages and sliced them up in Photoshop so each panel was its own image file. Then we took those images into Animate, the program we use to create animations and animatics. We then made our comic book into an animtic which is similar to an animation but nothing moves so it plays similar to a slideshow, this lets us visualize how our final animation would play.

Play Video

Making the aminatic was really insightful because it let me understand that there are many steps in making an animation. There are many rough drafts and revisions to go through to make sure that you are telling your story in the best possible way while entertaining your auidence.

My process creating my animatic was involved a lot of thinking about how my animtic should be and how I can express my story and themes as best as possible to my audience.

Animation

Once our story was on paper in the form of the flash fiction, we were able to take it a step further by illustrating our story on to paper in the form of a 2-3 page comic book. After that we scanned our pages and sliced them up in Photoshop so each panel was its own image file. Then we took those images into Animate, the program we use to create animations and animatics. We then made our comic book into an animtic which is similar to an animation but nothing moves so it plays similar to a slideshow, this lets us visualize how our final animation would play.

 

my inspiration for my animation definitely came from the area and age that I live in. In our society, we plae a high importance on material objects and this story is about finding happiness in things that don't cost money.

 

This is an image of the program Aminate that we use to create our animatic and animation. It allows us to sequence clips together, animate characters and mimick camera movements.